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At the Front line of Neural Interaction - A CSO x CPO conversation


Neural control delivers what every interface demands: reliability at scale, and this conversation explores how it’s done at the product level.

Smart glasses are evolving fast, but input design still lags behind. Legacy interfaces don’t fit face-worn devices. Solving the interaction challenge unlocks the next wave of adoption.


The Paradox of Innovation: Familiar Enough to Use, New Enough to Matter

True innovation walks a fine line. It must feel familiar enough to trust, yet new enough to inspire wonder. 

Mudra began as a wrist-based brain-computer interface that translated intent into digital control. To be understood, it needed to feel familiar, a new input method presented in a form people already recognized.

Users are slow to adopt new input interfaces because habits run deep. People rely on what they know, and platforms evolve cautiously when interaction models shift. Users embrace a new interface when it is reliable, intuitive, and clearly better than what came before.

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New Gestures Aren’t Designed. They’re Revealed.

When we started developing gestures for Apple TV control, the goal was simple: make neural control feel natural. Instead of teaching people what to do, we observed how they moved when given no instructions. Almost everyone began gliding and scrolling in midair, as if a track pad existed in front of them. 

That insight changed everything. The right gestures weren’t invented, they were discovered. Once we mapped neural wrist signals to those natural movements, the experience clicked. It simply felt right.


A Broader Paradigm

When we got to user boarding, the goal was to keep it effortless. The idea was always that neural input should feel natural because the interface adapts to you, not the other way around. 

So we leaned on a simple form of biofeedback: we show the gesture, you try it. The success reinforces itself. It’s not instructional, it’s instinctive. It’s how the brain learns when it’s allowed to just feel what works.

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New Products Development at Wearable Devices

At Wearable Devices Ltd., we focus on transforming neural input into seamless, intuitive user experiences. Our work spans product development, new user boarding design, and UX architecture, all grounded in how people naturally learn and interact through intent. 

Our products, Mudra Band and Mudra Link, extend this expertise across all major operating systems including Windows, macOS, Android, and iOS. We support both mobile applications and PC software, allowing users to map gestures, customize control, and build personal interaction flows that connect neural intent with human design. 

To further explore the evolution of product development, you are welcomed to delight yourself by watching the full video.

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Why This Matters Now 

The ecosystem is aligning. 

The smartphone era generated over $8 trillion in hardware and app revenue, powered by the touchscreen, a universal interface anyone could use. 

Today, the neural band is emerging as the next interface that will define how humans interact with technology. Consumer brands, platform developers, and OEMs are already shaping this new input standard. 

Staying close to this shift means staying ahead, before the next interface becomes the norm.

 
 
 

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ABOUT US

Wearable Devices Ltd. develops a non-invasive Neural input interface for controlling digital devices using subtle finger movements.

 

We believe that neural-based interfaces will become as ubiquitous as wearable computing and digital devices in general, just as the touchscreen became the universal input method for smartphones.

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Wearable Devices Ltd - HQ
Hatnufa 5 street,
Yokneam Illit 2066736,

Israel.

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