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Wearable Devices Announces General Availability of its Mudra Link Neural Gesture-Control Wristband
Award-Winning Technology to be Showcased at CES® Booth #15758 Yokneam Illit, Israel, Jan. 06, 2025 (GLOBE NEWSWIRE) -- Wearable Devices...
Wearable Devices
Jan 6, 20255 min read


The Mouse That Roared - Input Origins #3
Before the mouse, computers were mostly controlled through commands, punch cards, and keyboards. Interaction was indirect, technical, and far from the way people naturally point, choose, and move through information. The computer mouse changed that. Introduced by Douglas Engelbart during the 1968 “Mother of All Demos,” it turned hand movement into cursor movement and made computers feel more visual, direct, and collaborative. A small wooden block on wheels helped open the pat
Wearable Devices
Dec 26, 20241 min read


Wearable Devices and RayNeo Unveil First Neural-Controlled AR Glasses at CES 2025, Serving as the Catalyst for Strategic Collaborations and OEM Integrations
Wearable Devices and RayNeo will unveil their seamless and instinctive gesture control user experience at the ces 2025
Wearable Devices
Dec 17, 20245 min read


Gesture Control: From Origins to Evolution
The journey of gesture control technology is a fascinating exploration of human-computer interaction, offering increasingly intuitive ways to engage with digital devices. From early wearables like the DataGlove , to groundbreaking systems such as the Kinect and Myo Armband and the outcomes of today in the form of neural wristbands, the evolution of this technology has transformed the landscape of digital interaction. A Historical Perspective Gesture control technology began i
Shmuel Barel
Dec 4, 20245 min read


From Touch to AirTouch: Challenges in Educating People to Use Their Body as a Controller.
Sometimes you find yourself lucky to be part of a team designing a revolution. Not a product. Not an interface. But a new way of...
Naomi Mushka
Dec 2, 202421 min read


From Stylus to Signals - Input Origins #2
Before touchscreens became normal, the stylus showed a different way to control computers. Instead of typing commands or pressing buttons, users could draw directly on a surface and turn hand movement into digital input. The RAND Tablet, introduced in 1964, helped define the idea of graphical input. It connected human movement, precision, and computation in a new way. From there, the story moves toward modern tablets, digital drawing, gestures, and neural signals. It is a sho
Wearable Devices
Nov 28, 20241 min read


Wearable Devices Ltd. Announces Closing of $1.85 Million Registered Direct Offering and Concurrent Private Placement
The company today announced that it has closed its registered direct offering and concurrent private placement
Wearable Devices
Nov 27, 20244 min read


Wearable Devices Ltd. Announces Pricing of $1.85 Million Registered Direct Offering and Concurrent Private Placement
The company today announced that it has entered into a securities purchase agreement with a single institutional investor.
Wearable Devices
Nov 26, 20245 min read

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