top of page

The 3D Mouse - Input Origins #21

Updated: 4 days ago

The 3D mouse solved a real problem.


A regular mouse moves across a flat surface. But 3D work needs more than left, right, up, and down.


It needs movement through space: push, pull, twist, tilt, rotate, and turn.

That is what the 3D mouse was built for.


It went to space. šŸ›°ļø

It helped control a robot in orbit. šŸ¤–

It helped drive a rover across Mars. 🪐

And yet, it never became the mouse on everyone’s desk.

Why?


Because most people do not navigate 3D space every day.

For CAD designers, engineers, 3D artists, robotics teams, and makers, the 3D mouse remains powerful.

For everyone else, the regular mouse was enough.


Welcome back to Input Origins, our monthly look at how humans control technology.

This time: The 3D Mouse (#21)

A short look at the input device that added the missing dimension to digital control.

Input Origins is published on the last Thursday of every month.


Series editor:Ā Ariel Amar




Ā 
Ā 
Ā 

Comments


footer.png

STAY IN THE KNOW

Thanks for subscribing!

ABOUT US

Wearable Devices Ltd. develops a non-invasive Neural input interface for controlling digital devices using subtle finger movements.

 

We believe that neural-based interfaces will become as ubiquitous as wearable computing and digital devices in general, just as the touchscreen became the universal input method for smartphones.

TALK TO US

Wearable Devices Ltd - HQ
Hatnufa 5 street,
Yokneam Illit 2066736,

Israel.

STAY CONNECTED

  • YouTube
  • LinkedIn

© All rights reserved to Wearable Devices Ltd

bottom of page